Stuff We Don’t Need: Solitaire Rock-Paper-Scissors

Back in December, I wrote a post declaring my appreciation for graphic and industrial design, stating that they represent one of capitalism’s few redeeming values.

I still stand by my comments in that post, but as I browse my favorite websites featuring design, particularly prototype or new product designs, I come across many items that elicit the reaction, “Who the HELL needs something like that?”

Listen, I try to be open-minded and non-judgmental, but some things just seem to cross some kind of line, where any honorable creative elements seem overshadowed by frivolity, superfluousness, banality, or triviality.

And so, I’ve decided to start a new series here at Fish & Bicycles titled Stuff We Don’t Need (aka SWDN), because a thing can be simultaneously utterly pointless and funny at the same time.

For the inaugural SWDN post, I bring you the Rock-Paper-Scissors Glove:

Per the inventor, Steve Hoefer (via Gizmodo):

This is a glove that plays a very competitive game of Rock Paper Scissors against the wearer. It learns how they wearer plays and plays to their weaknesses…

It remembers how you play so that if you always open with Rock it will tend to open with Paper. And if you tend throw a Paper after a Rock it will counter it with Scissors. The glove’s current record for best-of-five matches against me is 71 wins and 62 losses.

Well, ok. I don’t need one. You’ll have to decide for yourself.

Regardless, you know you want to check out the video of the glove in action!

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